23min - George and Marco search for a place for the band to play; George waits for ducklings.
23min - George trades his rolling cart for apple cider but soon wants it back; Jade the chameleon escapes.
23min - George rides the underground train to the zoo; George tries to build a well.
23min - Allie helps George build a car for the soapbox derby; George volunteers at the library.
23min - George tries to throw a surprise party for the Man with the Yellow Hat; robot is left in the rain.
23min - George creates a vending machine; George's new scarf.
23min - George has trouble remembering the order of numbers when he keeps score; George builds an igloo.
23min - George, Steve and Betsy lose a pin that holds the Doorman's train set together; new grocery store.
23min - Steve and George lose Steve's model papyrus boat; George learns about windmills.
23min - Marco plans a surprise Mother's Day party; George, Allie and Bill practice gymnastics.
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The Spectacular Spider-Man
Ed, Edd n Eddy
The Flintstones
My Little Pony: Friendship Is Magic
Transformers: EarthSpark
Blaze and the Monster Machines
Sofia the First
Wacky Races
Rosaline
Cave Kids
The Gumball Chronicles
Shimmer and Shine
Detention
Star Trek: Prodigy
The Scooby-Doo/Dynomutt Hour
Star Wars: Young Jedi Adventures
Spike Team
Sandra, The Fairytale Detective
ToddWorld
The Transformers
Horseland
Minnie's Bow-Toons
101 Dalmatian Street
Timothy Goes to School