53min - Todd Brotzman finds himself at the center of an otherworldly criminal investigation involving murder, kidnapping, pets and odd detective Dirk Gently.
42min - Pursuing a lead on Lydia's whereabouts, Todd and Dirk end up on a bridge in possession of a corgi for a prisoner exchange that goes predictably awry.
42min - Behind a secret door at the Webb mansion, Dirk and Farah find a major clue. Amanda tries to leave the house. Rimmer's surprising past is revealed.
42min - Todd and Dirk navigate an electrified subterranean maze, while Farah rescues Amanda from an FBI agent who is no longer what he appears to be.
42min - Dirk and Todd dig up buried treasure but lose a kitten. Amanda joins the Rowdy 3 and Bart cleans up, while Zimmerfield and Estevez track down Rimmer.
42min - Todd makes a confession and Bart locates her target. While things start adding up for Estevez, Dirk and Todd deploy a unique method of eluding Rimmer.
41min - One week in the past, Dirk and Todd discover the true nature of Webb's invention before heading to the hotel and a time-loop rendezvous with destiny.
42min - Todd lays out the case for Estevez. Rimmer calls in the big guns. Lydia returns to her old self. Bart and Ken unexpectedly arrive to save the day.
Bonkers? Very much so - but with an internal coherence that begins to reveal itself just as the viewer migh... Read more
...has all the energy and intrigue of Douglas Adams' original stories, and is bolstered by strong perf... Read more
...a compulsively watchable show...
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