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11min - Magnus decides to go back into the labyrinth, face the AO and claim the Fortus Core Cell energy for himself. Suitable for children ahed 8+.
11min - Super-charged by the Fortus Core Cell, Magnus wages war on the AO. Suitable for children aged 8+.
11min - The AO discover the only way to stop Magnus, and save him, involves shutting down the infected Fortus Core Cell. Suitable for children aged 8+.
11min - The AO decide whether to help Benton Dusk destroy the Fortus Core Cell and risk the destruction of their own Bakugan. Suitable for children aged 8+.
11min - The Hide Matrix goes crazy and a simple AO training mission turns into a complicated rampage that brings down Studio D. Suitable for children aged 8+.
11min - After the loss of their HQ, the AO talk to Benton Dusk and learn a new sense of purpose for their team. Suitable for children aged 8+.
11min - The AO expect a fight, but discover old enemies Lord Brakken, Magnus and Nillious are unnaturally happy to see them. Suitable for children aged 8+.
11min - Shun convinces Lord Brakken that his usual enemies are the best allies he has to sequester a renegade Core Cell. Suitable for children aged 8+.
11min - The AO's plane falls under attack by Pyravian, who strangely believes the team to be Bakuzon. Suitable for children aged 8+.
11min - The AO find themselves in a battle against the Bakuzon forces of Tik, upending everything they knew about Core Cells. Suitable for children aged 8+.
11min - When the AO report they've been fighting the wrong fight, they discover Benton has been corrupted by Tiko. Suitable for children aged 8+.
11min - The AO turn to Philomena Dusk for help, only to realise they have led Benton/Tiko right to the AAAnimus Campus. Suitable for children aged 8+.
11min - When parents across the world turned against their kids and confiscate Bakugan, the AO must seek out the Rowdy Reds. Suitable for children aged 8+.
11min - While the AO attempt to gain allies, Wynton is confronted by Armstrong Tripp, who now works for Benton Dusk. Suitable for children aged 8+.
11min - Lia and China Riot come to an understanding when China realises she's been set up by Benton/Tiko. Suitable for children aged 8+.
11min - On the run and with options dwindling, the AO turn to Shun's father, Ichiro Kazami, for help. Suitable for children aged 8+.
11min - The AO realise that Ichiro is keeping a Golden Bakugan captive, forcing them to choose between the lesser of two evils! Suitable for children aged 8+.
11min - Shun makes an impassioned plea to Ichiro, but is it too late? Suitable for children aged 8+.
11min - Abandoned in the Vestroia Labyrinth, the AO must deal with their personal losses and the Bakuzoned Awful Ones! Suitable for children aged 8+.
11min - When The AO and Magnus form an alliance to free the Golden Bakugan, their differences lead to a horrible sacrifice. Suitable for children aged 8+.
11min - As the AO struggle to hold together, a discovery is made involving the Golden Bakugan. Suitable for children aged 8+.
11min - While Dan and Drago try to heal Trhyno, the rest of the AO defend the Golden Drome from human hunters. Suitable for children aged 8+.
11min - Dan and Drago battle to free Trhyno from Tiko and learn the history of Vestroia and the nature of Golden Bakugan. Suitable for children aged 8+.
11min - Trhyno must give Dan and Drago the power they need to stop Tiko from destroying both Vestroia and Earth. Suitable for children aged 8+.
11min - Shun and Lia track down Ichiro on their quest for more allies and are forced to battle a Bakuzoned Ichiro! Suitable for children aged 8+.
11min - Shun, Lia and Masato square off against the Dusk Forces, but they're not alone. Suitable for children aged 8+.
11min - As the Dusk Forces storm the Numena Core Cell, infighting threatens to tear the AO and their allies apart. Suitable for children aged 8+.
11min - The Dusk Forces have coalesced into global power and are waging a no holds barred assault on the Numena Core Cell. Suitable for children aged 8+.
11min - The final showdown between Tiko and The AO is here - with the future of Earth and Vestroia hanging in the balance. Suitable for children aged 8+.
11min - The Awesome Ones return home, wondering what battles await them in the future. Suitable for children aged 8+.
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