23min - Brother and sister Mateo and Izzie are transported from the real world to a dimension of dreams, where an evil king is trying to seize control.
23min - It wasn't just a dream! Mateo, Izzie and Z-Blob return to rescue Cooper, meet an unexpected ally and learn about their strange new abilities.
23min - Mateo, Izzie, Cooper and Logan begin dream chaser training. First up: learning to harness their creativity to take on the powerful Dream Forge.
23min - Izzie meets someone new, but is she friend or foe? The Dream Chasers finally face the Forge. Oswald reveals what the Nightmare King is after.
23min - Logan makes a big mistake that alerts the Nightmare King to the Dream Chasers' presence — and the valuable object they have with them.
23min - Z-Blob goes on the run when he attracts the attention of the wrong person. Cooper is torn between the Dream Squad and everything he has to do at home.
23min - The team decides to take a break and kick back in the Cyber Realm, but their game gets glitchy when a jealous Logan uses a cheat code.
23min - The squad infiltrates a teacher's dreams to cheat on a math test. Logan gets a tempting offer. Izzie discovers a mysterious, alarming new school club.
23min - Logan returns to the Cyber Realm, where he faces a sinister opponent. In the real world, the team muddles through a soccer match on school spirit day.
23min - The squad sneaks into the Nightmare Realm to rescue Logan. When he finds out about Z-Blob, the Nightmare King gets an evil idea…
23min - The nightmares get worse for everyone at school. The squad finds themselves trapped as Grimspawn spread throughout the Dream Realm.
23min - Agent Strick has Z-Blob... and the Night Hunter has Albert! The Dream Chasers gear up for a rescue mission in the Dream World and the Waking World.
23min - Mateo's attempt to ask out his crush sets off a series of shenanigans. The Nightmare King finds a way to spy on the Waking World.
23min - The Dream Chasers get trapped in the mysterious Murky Realm, where nefarious sirens swim, memories are forgotten and dreams lost.
23min - Izzie thinks it's time for the Insomniac Club to finally get a good night's sleep, and she knows just the place: the Candy Realm!
23min - The Dreamers find Castle Nocturnia in shambles. Even worse, a creature stalks the grounds, and one Dreamer must face a terrifying test.
23min - The Dream Chasers scramble to break Lunia's code and reveal her secrets, while the Nightmare King wages a full-scale assault on Castle Nocturnia.
23min - A rift opens between the Waking and Dream Worlds. Mateo realizes there may be more to the story about Lunia's clash with the Nightmare King.
23min - A night terror disrupts the fall festival. The Night Hunter breaches the Waking World and threatens Mateo.
23min - The Nightmare King tears down the barriers to the Waking World and invades, forcing the squad to save everyone's dreams with a final showdown.
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