24min - Iruma and his friends in the Misfit Class learn they must attain a certain rank before becoming second-year students — or lose their cushy classroom.
24min - Lead decides to ask Robin to tutor him while Iruma sticks with Bachiko. Later, the classmates commiserate with each other over their harsh training.
24min - Bachiko takes Iruma to the Magical Apparatus Battler so he can craft a bow of his own, but none of his creations meet her strict standards.
24min - The school kicks off the four-day Harvest Festival, where students are tested on their ability to gather ingredients in a dangerous jungle.
24min - The Dorodoro Brothers make a wager with Asmodeus and Sabnock. Camui and Keroli tame some beasts, while Jazz and Allocer earn points through trickery.
24min - Iruma and Lead leisurely enjoy a meal made from what they've gathered. As they reminisce about a mixer party, a costumed figure approaches them.
24min - Clara pulls Iruma into a realm of fun and games. As night falls and many students drop out of the event, Konatsu's group enters a mysterious castle.
24min - Agares tells Konatsu's group about his friendship with Garp. The teachers have a feast and comment on their students' Harvest Festival performance.
24min - Hoping to get their mentor back, the Dorodoro Brothers goad Asmodeus and Sabnock into accepting their challenge to defeat a monstrous bird.
24min - Still with zero points on the second day of the Harvest Festival, Iruma and Lead search for a valuable leaf but get captured by Keroli's loyal beasts.
24min - Allocer tells Ameri that someone is targeting the Misfit Class. Meanwhile, Iruma and Lead split up and follow the clues hidden in the beasts' song.
24min - While searching for a way out of the underground labyrinth with Naphula, Iruma begins seeing terrifying illusions conjured by Orobas's magic.
24min - Kalego announces the current scores, along with a message for the one student with no points: Iruma, who tries to find a way out of the pit.
24min - After telling Iruma that Elizabetta took the Vase of Endings from him, Lead uses his ability to locate her and overhears Keroli planning something.
24min - Agares and his friends protect the castle from Keroli's forces. Iruma's group learns that Orobas has been targeting students in the Misfit Class.
24min - After Asmodeus gets disqualified for attacking Orobas, Iruma and his friends move to retrieve the vase but notice that Orobas has disappeared.
24min - As the deadline approaches on the final day of the Harvest Festival, Iruma and his friends try to figure out how to make the Legend Leaf bloom.
24min - The students marvel at the Legend Leaf's beautiful parting gift. At the awards ceremony, they listen as the faculty announces their new ranks.
24min - During a lively after-party, the teachers chat about their early days as instructors. Kalego commends Robin for how he dealt with Ocho.
24min - Iruma goes to Lead's house to play a video game, but Lead's older sister angrily interrupts their fun. Ameri and Iruma attempt to bake some cookies.
24min - As thanks for training Iruma, Sullivan treats Bachiko to a meal at his home and tells her a secret. Later, Iruma and Clara visit Asmodeus's mansion.
Exclusive thanks
Dragons : Cavaliers de Beurk
Dragon Ball DAIMA
Power of Hope ~Precure Full Bloom~
Magic Maker
Mes aventures avec Superman
Koro-sensei Quest !
Harvey Birdman, Attorney at Law
FLCL
My Instant Death Ability is So Overpowered, No One in This Other World Stands a Chance Against Me!
Fire Force
The Boys présentent - Les Diaboliques
Je s'appelle Groot
Star Wars : Les Aventures des Petits Jedi
The Wrong Way to Use Healing Magic (Original Japanese Version)
Twin Star Exorcists
Transformers: BotBots
LEGO Star Wars : Reconstruire la Galaxie
High School DxD
My Isekai Life
Sabrina, l'apprentie sorcière
Star Butterfly
Sonic X
The Guardians of Justice
The Demon Sword Master of Excalibur Academy