25min - The Movers must help Goldilocks fix her friendship with the three bears. After they Brainstorm, Nina enters and suggests that Goldilocks and the Movers invite the bears to a picnic.
24min - The Movers discover Bernie's Cafe has been packed into boxes because Bernie's retiring! While reminiscing about the good food and times they had at Bernie's, the movers decide they need to find a way to replace all the things they love about the cafe!
24min - A Genie named Al appears while Scott is cleaning an old brass oil lamp that he plans to give to Nina for her birthday. The Genie tells Scott he has three wishes, but when Scott tries to make a wish, Al discovers his wish granting power is out of wack.
24min - The Movers install a basketball hoop in the Idea Warehouse and all the Movers can't wait to play basketball, except for Smitty, who makes up an excuse that he can't play because he has to water his plants.
24min - A cool biker named Clutch rumbles into the Idea Cafe and the Movers have to help him get rid of the squeak in his motorcycle.
24min - The Movers must break the spell of an Evil Queen to turn a Prince named Jeremiah back into a frog.
25min - On Father's Day, the Movers' Dads come for a visit, but when they arrive at the Idea Warehouse, their Mover sons are gone. The Dads must find Warehouse Mouse so that they can read a note that the Movers left for them.
25min - When the Movers go looking for Hawaiian flowers, shells and fresh fruit for Hawaiian Day, they get stuck on a deserted island.
24min - When Warehouse Mouse is convinced he's seen a ghost, the Movers must prove to Warehouse Mouse and themselves that the Warehouse isn't haunted on Halloween.
25min - The Movers need to help Carol, an Elf-in-training, pass her test so she can get her Elf bells and deliver presents Christmas Eve with Santa.
24min - Dave's uncle's snoring keeps the Movers from getting things done.
24min - The Movers have to find Dave's missing walkie talkie.
23min - The Movers help Dave find something for which he can win a trophy.
24min - The Movers help Nina take a break.
24min - The Movers help a farmer to get his goat to give milk.
24min - The Movers need to help Princess Dalia catch a unicorn.
24min - The Movers need to find a way to rescue Scott's teddy bear from a Giant at the top of a beanstalk.
23min - The Movers are overrun by fuzzy creatures.
24min - Dave's machine goes awry, causing Rich and Mouse to switch bodies.
25min - The Movers must help a famous ballet duo prepare for their performance at the Town Theater.
24min - Warehouse Mouse is training to be a Mouse Scout, but at the last moment he gets cold feet.
24min - The Movers help a cowboy cross a canyon.
25min - The Movers try to save the Warehouse from being demolished.
24min - The Movers panic when they overhear Nina's moving to Hawaii.
YO I ELO VE LOS IMAGINADFORES
Wednesday
The Nanny
Hilda
Raising Hope
The 10th Kingdom
The Flintstones
Amber Brown
Amazing Stories
The Fresh Prince of Bel-Air
100 Things to Do Before High School
Family Ties
Heartland
The Loud House
HIP - High Intellectual Potential
In the Night Garden
SpongeBob SquarePants
Masha's tales
Pramface
H2O: Mermaid Adventures
Family Matters
Adventures of Sonic the Hedgehog
Scott Pilgrim Takes Off
Just Add Magic: Mystery City
Tyler Perry's Young Dylan