21min - Redwing and Bibi follow clues that lead to an unexpected trophy thief. Wing helps Buff improve his coordination through ballet.
21min - Jestah disguises herself as Bibi to sneak into the Batcave. The Batwheels and the Legion of Zoom go bumper-to-bumper in the Gotham Grand Prix.
21min - Wing makes an exciting new friend when Green Arrow visits โ with his jet! Bam does his best to teach playful Kitty how to be a serious Batwheel.
21min - Bibi breaks the rules to have a good time, but the consequences are no fun. Buff pursues the Riddler and proves he's more than just a tough truck.
21min - The Penguin and Ducky zap the Batwheels with a ray that makes them sing โ in harmony! Buff rescues a pack of adorable pups from Catwoman's clutches.
21min - Bibi helps Jestah overcome her fear of mechanics so she can feel as good as new. Bat pup Ace shows his teammates that improvising can win the day.
21min - Wing sees the importance of partnership after trying to tackle a mission on her own. Bam and vintage Batmobile A.D.A.M. pair up for a rescue mission.
21min - Batman needs to save Gotham from a blackout, but Bam's afraid of the dark! Joker's latest caper turns Redbird's first solo patrol into a team effort.
32min - Bibi powers through a sticky day. Wing's new underwater upgrade requires practice. Crime fighting grows chaotic when the Batwheels swap motherboards.
11min - Buff trains with Batwing to improve his gracefulness and uses her lessons on a delicate mission against the Riddler.
11min - Badcomputer captures Bibi and disguises Jestah to take her place with the Batwheels so that Jestah can steal the Batcomputerโs motherboard. Can Bibi get free in time to unmask the imposter and save the day?
3min - When the Legion of Zoom plan to cheat their way to winning the Gotham Grand Prix, the Batwheels zoom into action to emsure the race is won the right way, fair and square !
33min - Green Arrow and his Arrowplane, Goldie, come to help Batman take on the Riddler. Batwing is so happy to have another flying vehicle around that she brings Goldie to life and the two become BFFs.
3min - After Kitty the Catmobile saves Bam when he's in a tight spot, Bam decides to take her on a ride along patrol in the hopes of recruiting her as a Batwheel if he can convince her to stop playing long enough to focus on their mission!
10min - Bibi wishes she could live a rule-free life like Jestah, so she decides to only focus on having fun instead. But when her actions put Batgirl in danger, Bibi must put the fun aside to stop Harley and save her hero.
11min - After he takes down Riddler with an impressive wheel slam move, the Batwheels give Buff the nickname "Tough Buff."
10min - After being zapped by Penguin's Songinator ray, the Batwheels find themselves only able to communicate through song! They'll need to learn to harmonize as a team to defeat the musical prankster.
11min - When a group of alley dogs, aided by a heroic stray, are saved from Catwoman by kind-hearted Buff, he brings them all back to live in the Batcave, unbeknownst to the rest of the Bat-Family.
11min - When Jestah injures herself preparing for an extreme sports competition with the other Zoomers, Bibi helps her overcome her fear of going to the mechanic so she can heal up in time to compete.
11min - When Buff's trusty winch is knocked out of action by Poison Ivy, he must learn to improvise and come up with creative solutions on the fly.
10min - When Snowy and Jestah team up to execute a mysterious plan involving rare freeze-berries, Batwing and Buff pair up to take on the dastardly duo, but Batwing decides to carry out the mission herself, putting both her and Buff at risk.
11min - When all of the Batwheels (except for Bam) mysteriously disappear, Bam enlists the help of A.D.A.M, the original Batmobile, to help save his friends.
11min - Much to everyoneโs surprise, Bam is secretly afraid of the dark. When Poison Ivy knocks out all the power in Gotham, Bam must conquer his fears to stop her.
11min - When Redbird tries his hand at espionage as "V-8, the Super-Spy," he quickly realizes he's gotten in over his head, so Redbird teams up with Bibi to save the Amusement Mile from Dr. Spy!
11min - Bibi has a terrible no-good day after she keeps messing up and lets Joker get away. She doesn't think he can help Batgirl anymore.
11min - After refusing to practice with her new underwater mode, Batwing is unable to save Batman from Penguin's sunken ship trap. The Batwheels must help Wing practice her submersible skills before she can save the day.
11min - After agreeing to swap motherboards and change bodies, the Batwheels have to quickly learn to "drive a mile in each other's wheels" in time to stop the approaching Legion of Zoom!
11min - Bibi has a terrible no-good day.
11min - Batwing is unable to save Batman from Penguin's ship trap.
11min - The Batwheels swap motherboards and bodies!
...brings the DC Universe to a younger audience with a vibrant and age-appropriate world.
BATWHEEEEEEEEEEEEEEEEELS๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐
Teenage Mutant Ninja Turtles
Hilda
Disney's Adventures of the Gummi Bears
The Flintstones
Little Baby Bum
Bob the Builder
We Bare Bears
Ella the Elephant
Morphle
Scooby Doo, Where Are You!
Wabbit: A Looney Tunes Production
Star Trek: Prodigy
Franny's Feet
Care Bears: Unlock the Magic
Dream Productions
Monsters at Work
Jacob Two-Two
The Wonderful World of Mickey Mouse
Wishenpoof!
Danger Mouse
The Perils of Penelope Pitstop
The Owl House
The Amazing World of Gumball
Lost in Oz